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Primordial Particle System THREE.js (also, does anyone know a quadtree/lookup technique for glsl?) : r/creativecoding
GitHub - flimshaw/THREE.GPUParticleSystem: An easy to use GPU Accelerated particle system for Three.JS
GitHub - fazeaction/three-gpu-particle-system: GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)
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